Archive for September, 2008

Flash CS4: A Feature Packed Tour

Over at gotoAndLearn.com, Lee just posted an awesome feature tour of Flash CS4.

I’ve heard many good things about the latest features in Flash CS4, but seeing them in action is a whole new experience! I could, if I wanted to, list down all the features that were featured in the video. But why waste the time when I know you are going to watch it full length anyway? :D

Enjoy! And don’t forget to thank Lee for it. :)

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The FlashTracer That _Works_ With Firefox 3

Call it a case of bad advertising I will. In the line of work that I’m in, I can’t help but feel this way. :/

In my opinion, FlashTracer was the best thing that happened in Flash development on the browser. However, ever since I upgraded to Firefox 3, I landed myself in pain. FlashTracer was no longer working for the new version of Firefox, and umpteen checks on the addon page yielded no updates.

I was disappointed (and was still in much pain).

Only recently did a friend of mine tell me that there _was_ an update for FlashTracer for Firefox 3, which was available _way back_ in July. Shocked and stunned by my blindness, I asked him why I couldn’t find it on the FlashTracer addon page. It was then that he told me that I have to google it~ :S

Well so, here it is, FlashTracer v2.3.1 (saving you from the extra step of searching). ;) I’m not surprised if there are still people out there who aren’t aware of this, so help spread the word!

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FlashEff Patterns Creation Contest

JumpEyeComponents.com - FlashEff

Alin Dogar from jumpeyecomponents.com just dropped me an email yesterday regarding the launch of their FlashEff Pattern Creation Contest.

I have been very keen to try out FlashEff since it first launched—the things I see are really amazing. :D Now this contest gives me the perfect reason to steal time out from my schedule to play around with it. Watch this space in the upcoming month for some tutorials on getting started with the FlashEff SDK. ;)

In the meanwhile, they are having a *50%* discount for September! You might just wanna get yourself a license now. :)

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Generate ActionScript 3.0 With StarUML

UML is the kind of programmers’ lingo that I have a vague knowledge about—it involves diagrams describing classes. After hearing about it a year ago, I still only have a rough idea about it. The exact details are somehow too much for me to find out (read:mental block).

So back when Trevor McCauley (Senocular) first posted about UML and the ability to use them to generate ActionScript 3.0 classes, I was _psyched!_ :D

The hurdle was however, still apparent.

Fundamentally, I still have no idea how something exactly describes itself in UML. To complicate things a little further, StarUML’s interface seems a bit too overwhelming to explore without some proper guidelines or tutorials.

My wish came true when Trevor posted his latest beta release of ActionScript 3.0 generation with StarUML yesterday. With it came a full tutorial on exactly how to accomplish this feat. *w00t~!*

As a self-taught programmer, I regard understanding UML highly. This explains why I’m going to invest today to soak up the article, since this knowledge will aid a long way in molding me into a better OOP programmer.

Aren’t you checking it out too? ;)

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Missed 360|Flex San Jose 2008? No Problem!

360|Flex Conferences

This is quite old news, but it’s _sooo important_ that I believe I have to share it anyway. :P

With many thanks to Ted Patrick, those of us who missed all the goodness of 360|Flex San Jose 2008 can now savor it! *w00t~!*

In his blog post, Ted described in details how to subscribe to the AMP feed for the 360|Flex sessions.

An awesome job; two thumbs up for Ted! :)

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