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	<title>Comments for Flashmech</title>
	<atom:link href="http://blog.flashmech.net/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.flashmech.net</link>
	<description>Flash Platform Enthusiast</description>
	<pubDate>Thu, 28 Aug 2008 04:21:18 +0000</pubDate>
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		<title>Comment on My Gaia Presentation At Flex Usergroup by flashmech</title>
		<link>http://blog.flashmech.net/2008/08/gaia-presentation-at-flex-usergroup/#comment-4725</link>
		<dc:creator>flashmech</dc:creator>
		<pubDate>Thu, 21 Aug 2008 02:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=172#comment-4725</guid>
		<description>@Steven
I'm in turn more thankful to you for sharing this framework, because I truly think it's awesome with the limited amount of knowledge that I know about it.

Guess that's the cool part of it: You don't have to know all the features to get it to work, but if you have some specific needs, the framework already provides them. :)</description>
		<content:encoded><![CDATA[<p>@Steven<br />
I&#8217;m in turn more thankful to you for sharing this framework, because I truly think it&#8217;s awesome with the limited amount of knowledge that I know about it.</p>
<p>Guess that&#8217;s the cool part of it: You don&#8217;t have to know all the features to get it to work, but if you have some specific needs, the framework already provides them. <img src='http://blog.flashmech.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Review: FDT Vs FlashDevelop by Steven Sacks</title>
		<link>http://blog.flashmech.net/2008/08/review-fdt-vs-flashdevelop/#comment-4720</link>
		<dc:creator>Steven Sacks</dc:creator>
		<pubDate>Wed, 20 Aug 2008 18:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=177#comment-4720</guid>
		<description>I'd like to see more information comparing FDT's autocompletion to FlashDevelop's.  Considering how strong FlashDevelop's autocomplete is (the best I've ever seen), I somehow doubt FDT's could not be as good because it's based in Eclipse which has limitations for autocompletion that FlasHDevelop does not.

The three primary reasons I use FlashDevelop are its autocompletion, project panel and contextual code generation, in that order.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to see more information comparing FDT&#8217;s autocompletion to FlashDevelop&#8217;s.  Considering how strong FlashDevelop&#8217;s autocomplete is (the best I&#8217;ve ever seen), I somehow doubt FDT&#8217;s could not be as good because it&#8217;s based in Eclipse which has limitations for autocompletion that FlasHDevelop does not.</p>
<p>The three primary reasons I use FlashDevelop are its autocompletion, project panel and contextual code generation, in that order.</p>
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		<title>Comment on Review: FDT Vs FlashDevelop by Steven Sacks</title>
		<link>http://blog.flashmech.net/2008/08/review-fdt-vs-flashdevelop/#comment-4719</link>
		<dc:creator>Steven Sacks</dc:creator>
		<pubDate>Wed, 20 Aug 2008 18:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=177#comment-4719</guid>
		<description>Hey Lionel,

Could you please email me the list of warnings/errors that FDT says it finds in Gaia?  I'm unaware of any of these and I like to make a very concerted effort to keep Gaia's source absolutely strict and as compliant as possible.

Thanks!</description>
		<content:encoded><![CDATA[<p>Hey Lionel,</p>
<p>Could you please email me the list of warnings/errors that FDT says it finds in Gaia?  I&#8217;m unaware of any of these and I like to make a very concerted effort to keep Gaia&#8217;s source absolutely strict and as compliant as possible.</p>
<p>Thanks!</p>
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	<item>
		<title>Comment on My Gaia Presentation At Flex Usergroup by Steven Sacks</title>
		<link>http://blog.flashmech.net/2008/08/gaia-presentation-at-flex-usergroup/#comment-4718</link>
		<dc:creator>Steven Sacks</dc:creator>
		<pubDate>Wed, 20 Aug 2008 18:40:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=172#comment-4718</guid>
		<description>Thanks again for presenting Gaia, Lionel.  I'm glad you enjoy using it enough to get up in front of a room full of people and share it!  :)</description>
		<content:encoded><![CDATA[<p>Thanks again for presenting Gaia, Lionel.  I&#8217;m glad you enjoy using it enough to get up in front of a room full of people and share it!  <img src='http://blog.flashmech.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Review: FDT Vs FlashDevelop by flashmech</title>
		<link>http://blog.flashmech.net/2008/08/review-fdt-vs-flashdevelop/#comment-4647</link>
		<dc:creator>flashmech</dc:creator>
		<pubDate>Sun, 17 Aug 2008 07:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=177#comment-4647</guid>
		<description>@Jensa
Yup it is able to implement the interface when you first create a new class. However, it ends there. If at a later point you wish to add another interface, there's no shortcut (in my knowledge) that you can generate the interface functions.</description>
		<content:encoded><![CDATA[<p>@Jensa<br />
Yup it is able to implement the interface when you first create a new class. However, it ends there. If at a later point you wish to add another interface, there&#8217;s no shortcut (in my knowledge) that you can generate the interface functions.</p>
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		<title>Comment on Review: FDT Vs FlashDevelop by Jensa</title>
		<link>http://blog.flashmech.net/2008/08/review-fdt-vs-flashdevelop/#comment-4640</link>
		<dc:creator>Jensa</dc:creator>
		<pubDate>Sat, 16 Aug 2008 20:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=177#comment-4640</guid>
		<description>Hi Lionel,
About this feature:

&#62; implement interfaces

I know that FDT can create a new class from an interface and vice versa. I've seen it shown, but since I don't use FDT myself, unfortunately I can't tell you how to do it...

J</description>
		<content:encoded><![CDATA[<p>Hi Lionel,<br />
About this feature:</p>
<p>&gt; implement interfaces</p>
<p>I know that FDT can create a new class from an interface and vice versa. I&#8217;ve seen it shown, but since I don&#8217;t use FDT myself, unfortunately I can&#8217;t tell you how to do it&#8230;</p>
<p>J</p>
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		<title>Comment on Review: FDT Vs FlashDevelop by flashmech</title>
		<link>http://blog.flashmech.net/2008/08/review-fdt-vs-flashdevelop/#comment-4622</link>
		<dc:creator>flashmech</dc:creator>
		<pubDate>Fri, 15 Aug 2008 10:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=177#comment-4622</guid>
		<description>@Philippe
That's very nice to know! It's been pretty quiet for FlashDevelop for a couple of months and I know you guys must be cooking something pretty awesome! ;)</description>
		<content:encoded><![CDATA[<p>@Philippe<br />
That&#8217;s very nice to know! It&#8217;s been pretty quiet for FlashDevelop for a couple of months and I know you guys must be cooking something pretty awesome! <img src='http://blog.flashmech.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>Comment on Review: FDT Vs FlashDevelop by Philippe</title>
		<link>http://blog.flashmech.net/2008/08/review-fdt-vs-flashdevelop/#comment-4621</link>
		<dc:creator>Philippe</dc:creator>
		<pubDate>Fri, 15 Aug 2008 10:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=177#comment-4621</guid>
		<description>Fair comparison, FDT has certainly a few inspiring niceties.

SWC Browsing: FD beta8 pre-release generates "code to peek" as well ;)</description>
		<content:encoded><![CDATA[<p>Fair comparison, FDT has certainly a few inspiring niceties.</p>
<p>SWC Browsing: FD beta8 pre-release generates &#8220;code to peek&#8221; as well <img src='http://blog.flashmech.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>Comment on Will ActionScript 4 Be Completely Different&#8230; Again? by flashmech</title>
		<link>http://blog.flashmech.net/2008/08/will-actionscript-4-be-completely-different-again/#comment-4617</link>
		<dc:creator>flashmech</dc:creator>
		<pubDate>Fri, 15 Aug 2008 05:58:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=179#comment-4617</guid>
		<description>Thanks for the heads-up guys. Cheers. :)</description>
		<content:encoded><![CDATA[<p>Thanks for the heads-up guys. Cheers. <img src='http://blog.flashmech.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Will ActionScript 4 Be Completely Different&#8230; Again? by Ryan Stewart</title>
		<link>http://blog.flashmech.net/2008/08/will-actionscript-4-be-completely-different-again/#comment-4616</link>
		<dc:creator>Ryan Stewart</dc:creator>
		<pubDate>Fri, 15 Aug 2008 05:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flashmech.net/?p=179#comment-4616</guid>
		<description>Hey Lionel, thanks for posting. No, ActionScript 4 won't be drastically changing. We want a programming language that is well suited to complex web and client-side/desktop applications. We're going to continue to work with ECMA and try to push the language as well.

I wouldn't say ActionScript is any more proprietary than it was last week. It's an extension of ECMAScript and still holds a lot of the core values.

=Ryan
ryan@adobe.com</description>
		<content:encoded><![CDATA[<p>Hey Lionel, thanks for posting. No, ActionScript 4 won&#8217;t be drastically changing. We want a programming language that is well suited to complex web and client-side/desktop applications. We&#8217;re going to continue to work with ECMA and try to push the language as well.</p>
<p>I wouldn&#8217;t say ActionScript is any more proprietary than it was last week. It&#8217;s an extension of ECMAScript and still holds a lot of the core values.</p>
<p>=Ryan<br />
<a href="mailto:ryan@adobe.com">ryan@adobe.com</a></p>
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